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Age of Empires Definitive Edition: True to the Core::

I am a huge fan of the Age of Empires series. So when Microsoft announced that it was working on a definitive edition for the original Age of Empires, well, I was over the moon. However, there is a problem when it comes to remembering older games: they sometimes get confused with later entries in the series.

And boy, did I learn that the hard way with Age of Empires Definitive Edition. This particular Definitive Edition showed me that I really loved Age of Empires II: Age of Kings (and beyond) much more than the original game. It’s not that the original Age of Empires game was bad; far from there It’s just that Age of Empires II took the solid foundation of that original offering and turned it into a superior strategy series.

When I first fired up Definitive Edition, I scoffed at the idea of ​​playing through a tutorial. After all, I played dozens of hours of Age of Empires across all the games, got pretty good at Command & Conquer Generals, and played way too many hours of the Company of Heroes games. This real-time strategy veteran wasn’t about to jump on the training wheels. Except I soon found myself playing through the tutorial after being thoroughly humiliated multiple times in the first mission of the ‘Glory of Greece’ campaign.

I had always believed that my turtle tendencies came from the original Age of Empires. I was the type of player who preferred to build a base and get all the relevant upgrades, and then think about building an army and fighting the enemy. After being humiliated in this opening quest of Age of Empires (which has strangely been renamed from Land Grab to Claiming Territory), I have no idea where my love for turtles came from. It certainly didn’t come from Age of Empires if that was my first experience.

For those unaware, the first ‘real’ quest in Age of Empires tasks you with building five farms and destroying the farms of one of the nearby empires. The trick is that you basically need to take down a nearby fledgling empire. Pretty easy, right? The unmentioned problem in that seemingly easy setup is that you will be attacked in the first few minutes and your forces will be significantly reduced. That seems fine to me. I shouldn’t have started my base there. In subsequent games, I went looking for a better place to call home. Every time I did that, I was aggressively harassed by the empire I was supposed to be destroying (and occasionally by a lesser enemy I ran into).

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